Rim -Alias (Nurbs Modeling)

I designed a rim using NURBS modeling, concentrating on precision and aesthetics. A key challenge was striving for G2 continuity between the spokes and the rim's edge to create a smooth transition, though I wasn't able to fully achieve this in all areas. This project enhanced my understanding of NURBS principles and the importance of patch layout.

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Steering Wheel - Alias (SubD)

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Armrest - Alias (SubD)